Nov 14, 2011

26-46

Week 1: I still have a problem expanding against a protoss. D+ protoss players are a real pain in the ass because they never go where you want them to go, they make too many zeolots and they expand too fucking much.

Man, it's going to be a bitch learning how to beat a protoss that's ahead, has 10 dragoons and 30 zeolots. Whatever I have evaporates. In the beginning if they make a zeolot first, I struggle dealing with it. Then the dragoons come after that... delaying my CC far too long.

Week 2: Staying D+ isn't as easy as I remember.

Went on a 7 game losing streak to have two interesting games (I won) against protoss players with < 140 apm.

Barely beat a protoss with 67 apm... I think I'm going to cry.

Dreamt I was playing starcraft. Even there... I lose.

So... I'm having trouble harassing. I've been trying but my vultures always die so quickly. I can't rely on my mech ball all the time, as it definitely isn't working in my favor. My eapm is 90-127, very bad. Is my slow speed and poor macro my second wall? Or is it my mechanics? Everything feels so chaotic when I push. I wonder if my brain is even capable of reaching C-... I have little confidence in my tvp :-[ I'm so afraid of recall and zeolots...

Truth be told, I believe my protoss could beat my terran. I honestly feel I can reach at least C- with protoss. How many people could truly say their offrace could beat their main?

This is the most losses I've ever had in a season. (46)

WOE IS ME.

Starcraft 2
I have seen a few of the new starcraft units that will be in the expansion. There will be a flying zerg thing that can create a cloud that stops units from doing long ranged attacks, it's similar to disruption web... Very interesting, blizzard really may know what they're doing after all @_@ I'm still going to wait until the final expansion but if I find these units micro intensive...

There is also a "shredder", battle hellion, and warhound for the terran. The warhound is good against mech units and has area of affect anti air... I'm not sure what to think of it yet. Battle hellion seems meh... But the shredder - Creates a whirlwind of death but disables when friendly units are near. it will be of most use against zerg I think. We'll see.

'Til next month.